#RED templars though
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dungeons-and-dragon-age · 6 months ago
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iyhsb my absolute beloved,,
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danielnelsen · 1 year ago
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ahhh i always assume the three chambers in solasan are fire, ice, and electricity, but it's not electricity, it's spirit.
i spent ages going over the attacks of enemies in champions of the just so i could make the best decision of which chamber to do now and i eventually decided it doesnt really matter, but then realised spirit is an option, which is what the envy demon attacks with, so.....that answers that question i guess
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scribeofmorpheus · 16 days ago
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Veilguard Review: Doom Upon the World
Warnings: Spoilers for Veilguard, very political review (considers race, gender, religion and choice consequences centred around established Thedas).
Another long post: 4k words
In my first review (Love, Wisdom and Pride), I focused on the relationships most pivotal to Solas’ arc reaching resolution: Inquisitor and Mythal (though heavily Solavellan inspired, I tried to be aware of how the Inquisitor’s role as a rival/friend outside of romance was still considered as an important relationship in his story). This review, on the other hand, will focus on the worldstate and what we lost [x], as well as my speculations on which story beats/companions/advisors I feel should have been integrated into the story for a deeper emotional payoff for past Dragon Age players (and overall story cohesion).  
N.B: This review is definitely a critique of something I love, born from love, because—yes, I had expectations; yes, they were high; no, I don’t think that’s a problem; no, I do not hate the game we got, but I mourn for what the devs clearly were building towards with the last 3 games in the series, and from what we know from the internal struggles with Bioware under EA’s helm (as evidence from the development time, layoffs, staff’s disappointment, and the differences between the final game and the concept art) the only thing getting in the way of a truly epic game was corporate meddling and greed.
Spoilers below the cut.
Without further ado, the primary criticism I have is that Varric should not have been our advisor! I read a post somewhere that succinctly surmised the that Varric was chosen as our Advisor so that:
Solas would make an “irredeemable” mistake for all the Solas haters to use as an excuse to simply view him as an antagonist, simplifying the goal of the game to: stop the elf from bringing down the Veil.
Varric was used for marketing purposes rather than story depth choices; he’s popular, beloved and an easy carrot for the EA stick to dangle in front of loyal fans.
His writer has literally been trying to kill him off for the last 2 games! Varric was supposed to die in Inquisition! (lol)
I firmly believe he should have been holding the blight back in Kirkwall, and that his position as Viscount of Kirkwall should have affected the outcome of the blight spreading in the South!
Advisors in the North
Right off the bat, the two best choices for advisor, (excluding the Inquisitor out of favouritism) should have been Dorian and Morrigan.
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Dorian: because we’re in the North, the Shadow Dragons are by far the more “grassroots organisation against imperial power” kind of organised body the Inquisition started out as. Since we don’t have a calling to fight against like the Wardens in Origins or a family to try and keep together in a city on the brink of implosion like Hawke, or a pseudo religious-political body to inspire Hope in the faithful like the Inquisitor, Valour, Love and Hope cannot be at the heart of this story. It has to be JUSTICE [x].
Justice for the culmination of Anders’ story; for Merril and everything she endured to repair the eluvian; for Fenris, the origin of his lyrium tattoos (which according to GhilDirthalen’s post, there was a plot point linked to elves whose lyrium bodies did not possess latent magical prowess) and the slaves in Tevinter; for the rebelling elves that should have formed factions as the Dread Wolf’s Agents like the Trespasser epilogue hinted at; for misunderstood spirits hurt by mages like Cole; for the ancient elves like Abelas; for the templars who saw the corruption in their ranks but had no way out because of lyrium addiction like Sampson; for those corrupted by red lyrium that was spreading throughout Thedas with no cause or cure; for the dwarves like Branka, obsessed with the answers held in the Anvil of the Void, or Harding, or Shaper Valta who saw a Titan and witnessed the death of the Legion of the Dead; for Sandal’s prophecy!; for the qunari oppressed by the Qun, turned talvashoth, searabas, hisraad like Bull! Justice for two decades worth of worldbuilding on the part of the writers and the devs who loved telling these stories.  
Morrigan: is self-explanatory to the story they were crafting between Solas and Mythal. And what would have been even better is if they actually just explained away the Well of Sorrows’ choice unaffecting the Inquisitor because Morrigan eventually had to assimilate the essence from the well to keep the Inquisitor from going mad—like the anchor had to be tempered by Solas in Trespasser. Easy as that!
The best part is that pitting Morrigan and Dorian as foils of each other further allows the game to have greater stakes and tension because Morrigan (changed by Mythal’s righteous anger and need for justice for what was done to her by the Evanuris) could champion making choices more detrimental to Thedas but ultimately in line with Solas’ plans. And Dorian could make choices that put the safety of Thedas’ citizens at the forefront by sacrificing headway in stopping Solas and his Agents from advancing with their plans!
Best yet, we could have had a hardened vs softened Dorian depending on whether you recruited him in Inquisition, and/or did his quest.
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[Inquisitor concept art by Matt Rhodes]
Favouritism Bonus Round: The Inquisitor (or alternatively Morrigan) should have been the voice to champion Rook to seek out the wolf statues, and they should have been present when discussing the memories, as it would have given them more gravitas when uncovering the literal story of "Solas is Andrastian God creating the Veil" or "the Dalish Dread Wolf is being proven to be a saviour" or "Elves originally being spirits in the beginning", or "Titans were at war with the elves" beyond comments like: “Oh, Solas regrets this” or “They were doing it”. (This is the issue with having a “couch setting” for a “war room”—discussions feel less intellectual, factions don’t necessarily bring their own unique viewpoint into the interpretation of Solas’ decisions/Elgar’nan and Ghilan’nain’s presence, etc.) Everyone is not digesting the material given like it’s a clue to stopping the world from ending but rather like gossip. With the Inquisitor, as either a friend to Solas, a rival or a romanced Lavellan, finally finding the Dread Wolf’s Achilles Heel after vowing to stop him would have rung true, closed the loop.
Sigh.
This is also why I feel the Inquisitor should have been the one in Varric’s place—like literally. I mean recovering from an injury after failing to catch up to Solas in ACT 1, possibly dispatched by Agents of Fen'Harel! Because they could then be forced to pass the mantle to hunt down Solas to “Rook”. Not dead. Or a blood magic illusion. Just, Inquisitor, wounded, making small talk, sometimes bringing up plot points from Inquisition—your Hawke on the battlements in DA:I or Alistair in the gardens with Morrigan and Keiran.
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It would also make more sense for the Inquisitor to be able to use the eluvian to travel between Skyhold and the Lighthouse, allowing for believable absences during plot points where their lack of action inspite of their presence wouldn’t make sense. Not to mention more gut-wrenching if we heard about the South from Inky rather than reading 4 letters!
Previously, I stated how the Inquisitor’s presence needed more weight in the non-Solavellan endings! Some people’s Inquisitor befriended Solas, some hated him, either way, the Inquisitor should have been present for the final showdown beyond a passive observer! If the Inquisitor ended up being the last friend/former love that Solas destroys (in a bad worldstate end where you don’t collect Mythal’s essence), which then prompts Rook to fight him because Solas’ last tie to empathy failed to redeem him, that would have added so many layers! The Inquisitor falling is the last straw for Solas too, whether friend, lover or foe, he fought beside them, stopped Corypheus with them! The Inquisitor was partially his making of a hero; his first “good” mistake! It would then make sense for him to snap, choosing to be a villain in the hopes of being stopped because he can’t stop himself, he’s come too far! Rather than the ‘I am a God’ ending they gave us.
Agency of a “Rook” on an Empty Chess Set (Factions and Backstory)
Personally, from both a writing and a viewer’s perspective, I think our protagonist should have always been linked to the Shadow Dragons (and the factions choices shouldn’t have been incorporated). This is more because, framing one’s backstory as being a member of a faction—not a people with established political positions in Tevinter—siphons the narrative of personal stakes. Imagine being a mage who could have begun with higher approval in Tevinter but lower elsewhere, maybe they’d be saved from the Venatori’s thrall that was linked to Neve’s companion story—again linked to Ashur and the Dragons. Or an elf mage could begin a storyline like that of the city elf in da:o but focused on the Shadow Dragons’ tackling slavery’s presence in Tevinter. A Qunari origin could explore being a refugee aided by the Shadow Dragons as they flee the Qun because they don’t fit in the dogmatic religion. A warden could be a criminal in Tevinter, showing us what is considered ‘rules for criminality’ in a city that corrupt and extremist.
Overall, the factions don’t add much diversity to Rook’s background, backstory, dialogue tree or influence on the world state beyond a last name that doesn’t really matter. With a Shadow Dragons’ background, the very ethos of “Rook” would have been about overcoming oppression, and then the nickname makes sense too, a name to stay concealed, to keep loved ones safe while DAV’s protagonist battles politics, blood mages and blighted gods. It would have been even more meaningful if the nickname “Rook” paralleled “Dread Wolf���, in that it was bestowed by your origin-based backstory antagonist and then used as a call to freedom (we wouldn’t even need a cutscene, this could have been revealed in part of their banter/dialogue). This simple choice would have allowed us to focus on Treviso and the Antaam’s occupation and Tevinter and the Venatori’s rise to power on a more personal level. It would also place our Rook in a position to be a foil to Solas’ “do what is necessary for the greater good” vs “be better than those that came before” plot lines. Building off this, the hardened companion status between Neve and Lucanis should have formed a parallel, with one tilting towards understanding Solas’ extreme efforts to stop the Gods, whereas the non-hardened character should have taken the role of foil. Both of whom would add balance to the tension when discussing Solas’ memories or even in exploration banter during missions (one the “devil” on your shoulder, the other your “angel” depending on where Solas’ actions stand for you since Inquisition).
Finally, the Shadow Dragons' should have been linked to Dorian more directly, potentially created with backing/support from the Inquisition’s advisors/Inquisitor directly (since their default attire is the Shadow Dragon apparel).
Companions: Cole for Compassion; Briala for Rebellion and Revenge
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Cole
In my review Love, Widsom and Pride, I briefly touched on the fact Cole (whether recruited, not recruited, kept spirit or changed human) was absolutely necessary as a companion. Because it doesn’t matter which version was present in the world (RIP the tapestry), every iteration of Cole works synergistically with appealing to Solas’ spirit side:
If he wasn’t recruited in Inquisition, he could simply have his default origins as a compassion spirit that ‘follows’ the greatest pain in the Fade that yearns to be healed, giving a compassionate viewpoint to Solas’ folly.
Recruited-to-the-Inquisition Spirit Cole could have a greater connection to Solas than even Varric, seeing as Cole was most likely a literal representation of Solas rewriting his own history of corruption by preventing a spirit from becoming something against its nature.
Human Cole would have a deeper connection to the world of Thedas, and could have been a great tool to prove how change was inevitable, not always a bad thing, and inevitably out of even Solas’ control. And he could still offer insight into Solas' mind via 'remnants' of the time he was more spirit.
Briala
What I enjoy about this companion head canon is that Briala is literally Solas’ direct parallel story-wise:
She’s in love with Celene, the ‘best’ choice for ruler in Orlais even though she burned Briala’s alienage. They share a great power imbalance, with Celene able to affect the fate of all elves in Orlais, yet is unwilling to free them, return the Dales, or concede power even though she claims to love Briala, too. Briala is a rebellion upstart, raised by Felassan for crying out loud. She controlled the eluvians and knew how to get around the crossroads, she has more of a bone to pick with Solas than any other NPC not close to the Inquisitor! (Celene and Mythal share many similarities as well, with Celene seen as the more benevolent of rules when compared to Gaspard the Warmonger; and if Gaspard is in power but controlled by Briala, her being dethroned from her seat of power by Agents of Fen’Harel when she lost access to the eluvians would have been a great story arc to explore).
Sidenote on DAV's Romance, Companions and Choice Consequence
Building off having either Cole or Briala as a companion, I do think it would have been nice to have them as non-romanceable too. Don’t get me wrong, I know it's great to have options, but I do feel making everyone “pansexual” wasn’t the right way to go for all the companions. It takes away character choice, personality, taste and individualism from the companions. Dorian’s story would not be nearly as impactful if he could have been romanced regardless of gender. Solas being unwilling to romance any race/gender besides female elf (though a direct correlation to the developers being afraid of the ‘evil bisexual’ trope that was popular in the 2010s) also adds to his story; where he’s reluctant to see the world as real, to accept non-elven people as having agency, because that would mean he wasn’t walking through a see of Tranquil, but instead, he was the Forgotten One out of time.
I also firmly believe that a possible reason Cole wasn’t a companion despite there being plans in place that he’d return (Trespasser epilogue slide, I remember you), is because I can 100% see an EA big-wig being like: “He’s unfuckable. Give us someone hot and brooding and slap a demon in them and you’ve got fuckable-Cole” and then we got Lucanis.
I like Lucanis. I’m not crazy about him, but I enjoy the Machiavllian family drama. Very Renaissance Medici story beats. I adore Mary Kirby as a writer, too, but I feel the introduction to the Crows of Antiva should have been Zevran’s mantle, or he should have at least haunted the narrative and missions related to the Crow factions (of which there should definitely have been factions within the Crows). Considering the fact I romanced Lucanis, I couldn’t shake the fact that a lot of his “acceptance for being bound to Spite” beats paralleled a Human Cole having been ‘cured’ from Compassion.
The romances seem less… memorable to me than past games. The importance of choice means you have to accept the story unfolding based on the consequences of your choices; and gender-locking at least one companion would show the cause and effect of beginner choice. Taash is actually written to prefer women over men, which is vital to their arc around gender dysphoria and being non-binary, they would have been a perfect candidate! I imagine their story would also be a great way to explore how being one race attempting to romance another could have a slower progression rate (again, because of Taash’s multi-cultural background, and their complex feelings at having been raised by a mother so tied to the Qun, them being cagier around a qunari Rook romance would also have added layers!) But with everyone available to be romanced, and having no initial repercussion for early game choices despite which character model would have bruises or cuts (Neve or Harding), genuinely roleplaying as Rook, and not as someone using Rook as a stand-in for ourselves, is more disconnected than previous games. This is why the romances feel off to me. Doing the romanceable companions’ storylines seem like I’m the one trying to date them, not Rook. Maybe it’s because Rook’s established personality is the direct repercussion of a sanitized worldstate!  
Foibles of being ‘Unproblematic’: A Sanitised World
The issue with trying to make a game that won’t touch on difficult topics, is that, when you make that game a sequel to a series that was literally built on the backs of tackling real world politics, it makes a lot of the world seem plastic. A poor imitation perhaps.
The World of Thedas book actually tells us that Thedas is a fantasy setting that uses the real world as its backdrop for conflict and world building. Andraste is Joan of Arc. Andrastian faith is Christianity founded by a woman. Orlais is the French bourgeois era. Fereldan is more Highlands/Celtics region if it never had a chance to expand because of the blight. Elves are the disenfranchised (and a direct parallel to popular elven cultures that were often portrayed as the pinnacle of advanced magic/civilisation). City elves live in alienages (literal ghettos). Dalish elves (native to the land) are being run out of their homes, the Orlesian’s are trying to claim the territory for their Empire, and their numbers are dwindling, their culture and language a poor imitation of what it had been, barely surviving colonialisation! Dwarves have a caste system that determines everyone’s future! Dagna had to leave her home! Harding grew up on the surface. Varric’s whole plot thread anchoring him in act 1 of DA2 is helping his brother discover Deep Roads riches so they can get their family’s title again.
And through all 3 games prior to Veilguard, we’re told the Ventaori are monsters, the Imperium is crueller to its elves/slaves than any place in the South! The best option beyond turning Feynriel tranquil in DA2 (one of the few Dream Walker mages) is to send him to Tevinter. What becomes of a half-Dalish mage in Tevinter? Neve, our first companion beside Harding, is determined to make Dock Town a place worth living! So, to walk into Veilguard and have no slavery storylines in a place called the fucking TEVINTER IMPERIUM (modelled after the fucking Roman Empire close to collapse) is so jarring. So unbelievable. What injustice is Neve battling? What woes has Dorian been dealing with in the Magisterium?
The closest we get to seeing the darkness that exists in the world (besides the hanging corpses lining the streets of Dock Town if you save Treviso) is the side quest where a father makes a deal with a demon to keep his child alive by sacrificing so many innocents.
And then there's Tevinter's "savage" neighbours, the Invading forces of the Qun! Frightening, right? But from the blasé manner the Qun's rigidity is discussed, it is framed as though anyone can simply up and leave the Qun if they so wished it, according to Taash’s mom. Yes, Taash is being hunted, and their mom is taken prisoner, but it was all in service to a tablet that discussed fire-breathing, not about returning to the Qun. Iron Bull being deemed hisraad holds less severity when the consequences of leaving a subjugating, dogmatic, religious-political society are simply... nothing. There's no anchor to Taash being raised in Rivain for safety reasons beyond keeping their fire-breathing secret. And what of all the elves that commit to the Qun? Why are there no elf converts among the Antaam? What about the fucked-up stuff the Dwarves of Kal-Sharok were doing before Veilguard? Kal-Sharok dwarves apparently were changed by the First Blight, and are supposed to have a ‘tainted’ appearance according to the World of Thedas concept art book. Why are they just... normal dudes in booby armour (lol)?
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[Imshael! A demon/spirit of choice & Calpernia as potential companions is insanity>>!]
I possibly wouldn’t have these strong opinions if the games gave the companions more… just more ‘controversial’ stories with harder choices! Veilguard in a way feels like playing a game with child-lock on. Yes, what happens to Tevinter or Treviso looks awful when you see it, but the side-quests, companion stories, NPC dialogues and world around the ‘mise-en-scene’ don’t reflect this--it's like set dressing. The “I can’t believe the Venatori are evil” side comments by Rook in Tevinter when the Venatori takes over become whiny, child-like and “hopes and prayers” coded. Do something then, Rook. You are the hero of this story, are you not?
I am forever grateful that Lucanis is actually hardened and removed as a romance interest if you sacrifice Treviso (finally, good old dragon age consequences).
Now onto good criticism of our companions!
Companions: The Good, the Balanced and the Essential
Good: Neve and Davrin.
Neve is our eyes and heart to Dock Town, our humanising presence for the Tevinter Imperium. She is also written in a way that I find her to have the best agency as a non-romanced character than most.
Davrin is a breath of fresh air for the reputation of the Grey Wardens, he’s the genuine article. Him owning up to being young and foolhardy when he rejected the Dalish ways in search of adventure, only to be battle-hardened and then become more appreciative of the fact he was taught to live in harmony before he was exposed to the discord of the Deep Roads is such a good character growth moment.  
Balanced: Harding. Harding grows into a much more invaluable story piece when she unlocks the Stone Sense and uncovers her people’s history. It’s a rather short-sighted choice to have her be one of the Ultimate Sacrifice characters because what becomes of the story of the Stone? Who hears the song? Who will speak of the Titans to other dwarves if she is chosen to go on the final mission?
Essential: Antoine and Evka! No notes, they should have been conditional companions in a side quest! They’re fleshed out so well, and their relationship is real and built into their character, but it’s not all they are! Antoine is smart, hopeful and also tortured by the new blight. Evka is powerful, pragmatic and also caring.
The Red Herring that should have been: Bellara as an Agent of Fen’Harel! Her storyline would have worked with the concept of being found ‘suspicious’ by players if the Agents of Fen’Harel were an active group. A Veil Jumper in Arlathan whose brother got entabgled with a Forgotten One? Someone who is an outright believer in the elven pantheon? O, Bellara, the power you would have had as a possible double-agent in our midst, only for us to have been wrong in doubting her and having it be someone else! Race and position to power should have inforced so many story beats in this game, man!
Finally: Religion, Where?
I’m a little exhausted, so I’ll wrap this part a little quickly. Religion is paramount to understanding the decisions and states of mind of so many characters in Thedas. Leliana’s arc alone is one of the most intimate insights into Andrastian faith! The Inquisitor is literally responsible for appointing the Divine! The Divine can call for an Exalted March! The Black Divine is a huge plot point when discussing the differences between the Southern and Northern iterations of the Chant. Tevinter’s Old Gods (Archdemons) are blighted dragons linked to the Evanuris that whisper the will of their masters to humans. Archdemons are responsible for the Blight, our first “save the world kiddo” moment in da:o! So where is the disbelief in the streets that Elven Gods exist? Why is it always “Our Gods” are back? What about city elves who believe in the Chant of Light? Where is the Black Divine? Why is everyone okay remaining Andrastian when the fact Solas made the Veil is revealed? Where is the politics and religious civil war in the streets between NPCs?! Between companions? Why isn’t there a cultish, zealous group of extreme Andrastians following Solas around? Why isn’t there another version thinking of Solas and all elves as the second coming of Maferath? How are city elves fairing compared to Dalish elves at the reveal it’s their pantheon gunning to end the world? Again! RACE AND POLITICS MATTER! They always mattered in Thedas before, yet here they are anecdotal at best.
The Veil Should Have Come Down
It’s apparent to me, and numerous others, that Veilguard was stunted by its attempts to be an entry piece that wasn’t alienating to new players of the RPG game format, but it was also haunted deeply by it’s very EPIC tapestry mechanic (chocies mattered!). Ironically, Veilguard served to be a soft re-boot of the series. This, I think, was the grandest mistake. If they meant to reboot the series for future instalments, we should have fundamentally changed the physics and rules of Thedas completely to allow the next instalment to start from the literal ground up. By bringing down the Veil, we’d finally free the Titan’s, introduce the concept of Dwarves with magic, awaked the Forgotten Ones and maybe allow for new species/lore/concepts to shape the future. And to work around the tapestry, they could have simply set the next sequel 200 years later. Sent our heroes to rest. Ended with a new canvas.
It should have concluded with the very ending that was prophesied by Sandal in DA2:
“One day the magic will come back. All of it. Everyone will be just like they were. The shadows will part, the skies will open wide. When he rises everyone will see.”
Bonus: Anaris should have been a DLC boss with Fenris involved!
Why, you ask? Just this data-mined codex entry still present in the game:
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Truth be told, like they did with Corypheus in the Origins DLC, I think they could very well bring him back as the big bad of DA5—which I think should have always been about fleshing out the war between the Titans / the Forgotten Ones / Evanuris!
Anaris and a waking Titan?! That would have been beyond amazing!
Which… again, is why the Veil should have COME DOWN!
P.S.: I know a lot of these criticisms seem like unhappy nitpicks, but I did enjoy Veilguard, I got an ending I could live with. BUT I am so angry by how many roadblocks are placed before game devs with a clear story in mind--as is obvious with the concept art book. Obvious threads were leading to Veilguard having always been the end of the Dragon AGE! We kill the last Archdemon! The last dragon linked to the Gods and the blight! The game developers have even alluded to having fought tooth and nail with EA's suits, but could only manage to give us the game we got. And I'm beyond grateful. But MAN does it hurt!
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Remember to say thank you to the writers/artists/voice actors on their socials, they deserve a little love too.
Fin!
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msflora-lynn · 22 hours ago
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Rating the fanbase of every Primarch & their legions.
This is my opinion, I love all of you ㅤ♡ྀི ₊
Lion'El Johnson & Dark Angels fans (8/10): I like the fanarts they make, also 100 points for portraying Lion like a rouge kitty cat sometimes. Oh I also like how the Lion fans are embracing the 'our primarch is obviously neurodivergent and we love him for it'
Fulgrim & E.Children fans (10/10): This part of the group always produce the best fanart?? Or at least a lot of artworks for E.Children in general. Though browsing his fanart must be done with caution cause 20% chance I might see schlongous or booty.
Perturabo & I.W fans (8/10): I'm sorry about your favorite character. Not many of them are around though :( But so far their fanart production have been solid. I like how they kinda just chill and embrace the 'neurodivergent manchild' persona for Bo and makes no attempt to refute it.
Jaghatai Khan & W.Scars fans (8/10): Surprisingly not many of them. I'm kinda bummed out about it since I like this character. Though his fanarts are mostly adorable! They're always chill, I'm happy to see them on my feed -`♡´-
Leman Russ & S.W fans (7/10): I would rate it 8/10 but I hate stimky wolf grrrr so -1 point (msflora found dead in fenris more at news 6). Anyways fanart-wise, they're so good!! I like how they always draw Leman like a scrunkly lil guy. I also love to read their fanfictions.
Rogal Dorn & I.Fists fans (6/10): WHERE ARE YOU PEOPLE?! I CAN'T FIND YOU!! I RATE IT LOW BECAUSE I'M SCRAPING THE GROUND FOR ROGAL DORN CONTENT! But in all seriousness, loving how they embrace the 'fortify' meme. I don't like the weird Black Templar larpers from twitter, but that's just a 1% of the fanbase
Konrad Curze & Night Lord fans (8/10): Your fanfictions scares me, most of the hashtags are nowhere written in the bible, but I read them all so who am I to judge. I love how this side of the fandom just embrace the 'we are bad and disturbing and creepy' schtick and go ball. I blame this side of the fandom for making me love Jago Sevatar tho.
Sanguinius & Blood Angels fans (10/10): Insane artworks from this side of the fandom, always impress me. A lot of vampire and angelic stuff, I love you guys. Sorry about your primarch tho.
Ferrus Manus & I.H fans (all six of them) (7/10): I'm sorry about your primarch, I'm sorry he get crumbs in the lore. I rate it low because I'm scraping for any IH/Ferrus content here....
Angron & World Eaters fans (8/10): Loving the contents you guys made here! A lot of red, so many red, oh god. I'm sorry about the sinking ship of Argel Tal x Kharn though.
Roboute Guilliman & Ultramarine fans (9/10): Spoiled, well-fed, their favorite guys have insane plot armor and I'm jealous >:(. Keep the bulky half-naked Rob fanarts coming tho I have them all liked & downloaded.
Mortarion & D.Guards fans (6/10): I do not like Nurgle stuff so I rarely go there... But my god most fanfictions yall made for Mortarion x reader is heartbreaking. Rating it low because I get scared of some fanarts they make, but pre-heresy Mortarion is kinda baddddddd👅
Magnus the Red & Thousand Sons fans (100 Tzaangors/10): We are so cool and awesome, not a biased rating. In all seriousness we Tsons fans r eating GOOODDD this year (thx SM2). Though we suffer from a disease called 'inconsistent writing of our favorite primarch's power levels' and it's not getting better.
Horus & L.Wolves fans (9/10): Guys I understand, Horus is big daddy, a father, he's an icon, you guys made it clear with the abundant of breeding tags in your fanfics. Sorry that the way he's corrupted into chaos is kinda bootycheeks tho :( Wishing they explore more into his corruption.
Lorgar & WB fans (Where Are You Guys/10): While being small, they make the best artworks for Lorgar. Questionable fanfic tags, but I love yall regardless. They kinda eats with all the Word Bearer fanarts tho I've seen. Sadly, Erebus is from here and everyone hates him.
Vulkan & Salamander fans (8/10): I would like to pet them. In all seriousness I'm happy to see the majority of Vulkan fanarts are created with African features in mind ♥︎!! Everyone from this fanbase are cute and sweet!!
Corvus Corax & RG fans (Birds/10): I love all the raven aesthetics often seen in their fanworks. Corvus having wings is so cool, and often I see amazing OCs spawning from this legion.
Alpharius Omegon & A.L fans (What are you guys doing/10): I can't find much about them but I fw with the entire 'we dont know what our primarch is doing so we just ball it'. BUT HEY CONGRATS ON YOUR PRIMARCH COMING BACK!!!
:3 And I love all of you... Thank you for reading this nonsense of a post.
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felixora · 5 months ago
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"Anders as Spirit of Freedom" DA concept
Original idea
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A DISCLAIMER
Every one of you who'll bear with me and read this till the end — I love you, you're precious to me, thank you.
And this is NOT canon, simply my fan work.
(Also there's more new art in this post)
Now back to the topic
This idea was born from:
a question "If a spirit can become mortal, can a mortal become a spirit?"
and another concept that "connection to the Fade is like a bridge with a door that everyone has, but only mages can open" Ordinary people cannot open the door. Mages can open said door and enter the Fade. Ordinary tranquility puts a wall instead of a door (which can be reversed) And tranquility from Red Templars breaks the fcking bridge all together.
We all know that Anders escapes Kirkwall (if he's alive) and for some time travels with mages before leaving them due to animosity. Well, in this concept he goes on the run, hiding from the Seekers, templars, anyone who wants him dead.
This goes for a couple of years. The Breach happens, Ancient Magister comes and falls, Inquisition triumphs. And Anders is still on the run. Until one day his luck runs off. He was hiding in a small mountain village, when a squad of Red Templars came by, trying to force villagers to work in lyrium mines.
Some men tried to fight back and chaos ensued, during which Anders considered running away once again. But, as he was stealthily leaving the village, Anders noticed a group of villagers trying to run away, while being pursued by Templars.
Impulsively, Anders made an effort to divert attention from the running villagers, but as a result, he was captured himself. A few of the Templars were from Kirkwall, and they recognized Anders from that fateful day in the city.
Instead of killing the mage they decided to punish him in a different way – by making him tranquil and leaving him by their side in servitude. And neither Anders nor Justice could do anything against it at the time. And so, Anders was completely cut off from the emotional side of the world and Justice became trapped inside him.
While all of that was going on – someone was also looking for Anders.
An ancient elven being, Libera, the last Spirit of Freedom (though bound to mortality and broken by Ghilan'nain) woke up from her slumber thanks to a happy coincidence that was the Kirkwall appraising — Anders' scream for liberation.
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And she searched for the one who screamed in this new world, on her travels recruiting mage students to pass on her teachings and involve them in her goals of freeing her own people. Until a long year after Anders was captured, she finally found him.
After dealing with all the Red Templars, she and her students approached the few Tranquil mages, and Libera knew it was Anders when she saw him. She called out to Justice, who were woke up to her presence, and asked if they want to make things right for Anders – to do him justice
And the spirit agreed. Libera took the spirit from Anders and broke it into pure energy that she then used to rebuild Anders’ connection to the Fade. And just as that, Anders returned to himself and Justice was no more.
However, nothing was well and done. When Anders came to his senses in the camp of his saviours, he was distraught by the loss of his friend, especially when he learned that it was to save his life.
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Memories of yearlong torment by Templars were flowing into his head, making him relive it now with full understanding of what had happened. Not to mention the overwhelming guilt over events in Kirkwall and mage uprising that he now felt full force without Justice.
And through it all, Libera was by his side, helping him to slowly get back on his feet and fight the pain of the past years.
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She had her own motives, of course. Now Anders carried spiritual energy, making him part spirit with a possibility of more. A perfect vessel to be moulded into a Spirit of Freedom. But for that, the mage needed to let go of the pain and willingly step on this spiritual path.
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So, Libera took Anders in as her student, helping him to deal with his trauma and guilt, while teaching him and others magic. She showed him how to reverse tranquility with his affinity to spirit magic, how to traverse the Fade as a spirit and inspire desire for freedom in others
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While Libera helped Anders to make him a full-fledged spirit, others (like Varrick, Fenris, other students in Libera’s circle) helped him find purpose and will to live as a mortal. To make him remember all the good he brought in the lives of so many, not just pain and suffering.
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.
.
. Anyone who will call me out on putting Anders through more trauma and literal hell — is absolutely right, and I have no objections. Still love him though.
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mothiir · 3 months ago
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story time with isaiah
I can’t stop writing for these boys I love them.
Cw for caning, descriptions of blood.
It has been just under a month, and the Emperor — in His most glorious and unending mercy — has seen fit to continue to conceal your existence from the rest of Isaiah’s battle brothers. He and Reuben benefit from your redemptive labour, as you atone for your extensive sins by darning their socks, polishing their armour, and keeping their dormitory spotless.
With a little satisfied sound, you set aside your mending. You have been piecing Brother Reuben’s hair shirt back together, and your fingers are raw from handling the tough wool. Isaiah smells the iron tang of your blood.
You stretch your arms up over, closing your eyes as your joints click. Isaiah looks up from his current dedication — transcribing the life and times of Saint Celestine onto fresh parchment in his neatest handwriting — and sees that you are relaxing back into your bunk. His brow furrows a little. It is not time for you to sleep, and you show no signs of engaging in contemplation of the Emperor’s many noble deeds — though perhaps you are doing this internally? 
“Free time is an affront to the Emperor, little mortal,” he says, dipping his quill into ochre-red ink to outline the title of the newest segment, wherein Saint Celestine engaged in combat with a daemonette of Slaanesh and defeated it. This segment is an especially lengthy one, and well-illustrated, and he wants to do it justice. “Ensure at all times you keep Him in your thoughts.”
”Yes, my lord,” you say, eyes snapping open — a sure sign of guilt. One of your hands protectively rests over the hair shirt, probably recalling the last time that Isaiah had seen fit to bless you with more work. “No need to tear this, lord, I am more than happy to keep the Emperor in my thoughts while uh —“
Isaiah sighs, setting the quill down. Since the dormitory now only holds two Templars, he and Reuben have been able to redecorate, hammering the unused bunks into a workstation, pushed up against the wall. Their trunks serve as an adequate chair, tough durasteel enough to support the bulk of an Astartes — providing the Astartes in question is not armoured. 
“I am not going to tear the shirt, girl. I tore those socks because you showed an uncouth amount of joy in finishing your work for the day. And — besides, that is not the subject of discussion,” he says, thankful that Brother Reuben is not here, otherwise he would once again find himself rehashing an old absurd argument. Brother Reuben had objected to ‘his underwear being used as part of a pointless lesson and now she is upset and my feet are cold’. 
You had, admittedly, been a little upset — uttering little hitching squeaks, like you were swallowing back sobs — but Isaiah maintains it was an important chance to practice the virtue of patience, and you had restitched all of the socks in record time, so what was the harm done?
Still. Perhaps this is a chance to impart a gentler kind of lesson. Good relations with lesser mortals is an essential part of serving the Emperor. 
“Have you ever heard the tale of Saint Celestine?” he says instead. To his surprise, you brighten up. 
“Yes, my lord! I saw the latest holo about her before uh — before my world was cleansed in Holy Fire. Though of course it may have been a corrupted version of the story and uh—“
You are babbling. You often do this, and Brother Reuben has assured him that it is not a fault in your genetics, but a natural consequence of your human frailty. Isaiah cuts you off.
”I will teach you one of her many victories,” he says, “and of how her undying faith in the Emperor brought glory to both her and those who fought beside her.”
He turns away from his manuscript, folds his hands in his lap, and begins the tale. Saint Celestine was once a member of the Adepta Sororitas’ Order of Our Martyred Lady…
Just over an hour later, he finishes up the tale of how she appeared in glorious golden raiment to the beleaguered defenders of the city of Karlstadt, who were standing proud against the hideous assembled forces of heresy and ruin. How she had drawn her blessed blade and sliced apart the daemons arrayed before her. How she had blessed the inhabitants of the city, before fading into the rising sun like a dream of better times.
“That was beautiful,” you say. Isaiah had been staring off into the middle distance, allowing his eidetic memory to take hold of his tongue — but at your voice he focuses on you, gratified by the adoration in your eyes. The Living Saint is a balm to the faithful, and a scourge to the heretic.
“It is, is it not? Now, you recite it.”
Silence. You blink at him in puzzlement.
”You recite it,” he prompts. “So that you may tell the story to others.”
”Oh — uh — well, once there was…”
”No, no, no,” he says. “That is not correct. You must recite it exactly as I did, with the same words — this is how it was taught to me, and it is how it must be taught to you.”
”The — the exact same words?” you say, starting to grow flustered, your hands twisting into the hair shirt. The movement agitates the wounds on your hands, filling the air once more with the fragrance of your blood, and it gives Isaiah a splendid idea. 
“Yes. Do not worry, I will help with your memory — I understand that it is far inferior to mine.”
He looks around for a suitable implement. His warhammer is too heavy; his bolter far too precious. He reaches up to one of the unused wooden shelves and, with very little effort, rips it out of the metal brackets, before splintering it with a single crushing fist. 
“…my lord?” you say, sounding nervous. Isaiah smiles in what he hopes is a soothing way. 
“Do not be worried. I understand that your lapses in memory are not a sign of heresy, only of your own feeble genetics. This is a method that I was blessed to experience as a neophyte, before my implants worked fully, and it worked very well.”
He extracts the longest piece of wood, and uses his thumbnail to polish it, turning ragged pulp into a more suitable smoothness. He swishes it experimentally. Perfect.
“Now,” he says sunnily. “I will say a segment of the tale; you will repeat it. Every time you get it wrong, I shall give you a little tap with this. The pain focuses your mind, and ensures that next time you will not forget!”
”Uh — I do not think that is necessary my lord —“
You are hunched like a Jerboa about to bolt, smelling of fear. Isaiah sighs. 
“Girl, please do not be ungrateful. I am trying to bestow the Emperor’s kindness upon you. Now give me your hand.”
Your arm trembles, but you still extend your palm, fingers curled protectively over it. Just as he is about to begin the exercise, he recalls Brother Reuben’s fury at his torn socks. Ah. Yes. Anything that will hinder your ability to work is probably going to cause issues with his battle brother — and baseline humans take so long to heal. 
The soles of your feet? No, he cannot have you unable to stand. Your back? No — you need to hunch over your mending. Your face? Some of the serfs ritually scar themselves as part of their penance.
No. Not your face. That is a little dramatic for something as trivial as learning a story. 
And then it occurs to him in a lightning flash — of course! 
“Kindly lift your skirt up and bend over the bed,” he says, thanking the Emperor for His guidance. If you struggle to sit down then that is no problem — you can sew standing up! And you can sleep on your front, so it will not even affect your lengthy and inefficient spells of rest. 
You make a strange strangled sound. 
“My — my lord?” you manage, and that warm feeling kindles once more in his belly. Bringing a waif to the Emperor’s light; imparting unto you stories normally reserved for Astartes. It makes him feel all happy and tingly in a way he usually associates with a battle hard won, or an especially entertaining heretic burning. 
“Hurry up now,” he says, indicating the bunk. You look behind you, as if expecting Brother Reuben to materialise with his usual rebukes, but he is busy in the chapel (though Isaiah cannot imagine what possible issue his brother could have with this plan). 
Trembling like a new fawn, you bend over the bunk, propping your elbows on it. 
“Your skirt too,” Isaiah says, helpfully. “If fabric gets into the wounds it can cause infection, and that is a serious matter for a baseline.”
You inch your skirt up in little shuddering movements that Isaiah finds absolutely hypnotic for reasons he cannot quite understand. You bare plump, tender flesh — thighs sweeping up to the curve of your buttocks, which quiver under his gaze. 
“Do you not have any undergarments?” he says. 
“I did,” you say, after a moment. “They uh. They vanished.”
How baffling. Humans are absentminded to the extreme — perhaps you mislaid them? He will have to ask Brother Reuben of their whereabouts. 
“Now,” he says. His mouth feels odd — a little too dry. He swallows a few times, rolling his tongue against the soft insides of his cheeks, wondering briefly — absurdly — if your skin would feel as soft against the press of his fingers. ”Let us begin.”
You start off so well, parroting back the first few sentences he recites for you almost down to his intonation. Alas, you are still only a human, and the mistakes soon begin —
“…for Saint Celestine appeared in —“
Wssshhh goes the instrument, and you squeal. Your buttocks jiggle in a way that would definitely distract a lesser man; but Isaiah is completely devoted to the Emperor’s word, and thus does not take more than forty five seconds to watch them move as you squirm in pain. He thought the strike was gentle, but your flesh is softer than butter, slicing open with the least touch. 
“You missed something out,” he says, after his momentary pause. “Try again.”
”I am sorry — ow that hurts — uh — “
This time, you get the phrasing right (‘miraculously appeared’ not just ‘appeared’), and proceed until —
“—her hair of gold — “
Another strike. The flesh of your rear splits like ripened fruit, and you yowl. 
“Hair of black, eyes of gold,” Isaiah corrects patiently. It is just as well he has taken you under his wing. The way you squirm and squeak is most immodest, and he is certain that none of the other serfs take discipline with the same lack of dignity. 
“Hair of — hair of black, eyes of — eyes of gold —“
He forgives you the stammer, but he cannot forgive the lapse that follows, as you describe Saint Celestine’s armour as ‘radiant’ rather than ��luminous’. This time, Isaiah is most careful with his blow, and your skin only flares bright pink, rather than splitting asunder. You still whimper and wriggle as though he has made you bleed, which is most unbecoming. 
“Do try and endure the pain,” he tells you. “There is no need to be so…squirmy.”
Once again, he thanks the Emperor for guiding you to him, and not to a man with less moral fortitude, because the way the blood slicks over the curve of your rump and glistens would almost certainly lead a lesser man to sinful contemplation. 
The next lashes — earned through forgetting four of Saint Celestine’s thirty eight titles — have you blubbering, your face pressed into the blankets. Your buttocks, and the upper parts of your thighs, are streaked purple and pink with bruising, and blood drips down towards the backs of your knees. It smells bright and fresh — somehow more pleasing than the foul blood of xenos or heretics. Perhaps because it was shed by a penitent in service to the Emperor, not one of His enemies? Though Osric and Jean’s blood never smelled quite so…delicious. 
Hm. When did he last eat? Maybe he has been fasting overly much. That must be the reason his stomach tightens so.
You burble a slurry of sound into the mattress — even to his trained ear it barely resembles Gothic. 
“You’re not even halfway through memorising this,” he chides, and you manage another hiccuping attempt at repeating the conversation between Saint Celestine and her former Battle Sister Augusta. It is a most touching soliloquy on the importance of placing your faith in the Emperor, but —
“—and I will — I will do I must and take Him inside me, and let His will fill me like a flood — nay, like an ocean. His Holy Fire will spill deep inside my body —“
— for some reason it sounds a little different when you say it. His cheeks warm. 
Still, the technique is working. He finds he has to hit you less and less as you continue; the pain sharpening your mind, clearing the fog of doubt, permitting the Emperor’s words to penetrate. 
Finally, your approach the denouement, where Saint Celestine addresses the Emperor directly in prayer —
“My Lord, I beg of you to fill my humble body up —“
He strikes you without thinking.
“Wha — what did I get wrong?” you squeal, and it takes a moment for Isaiah to focus. He is staring at the jiggle of your thighs as you heave in desperate, pained breaths — by the Emperor’s light, clearly he has not done his job in teaching you how to best conduct yourself, because you are responding to proper discipline like a whore. Your spine arches as you try fruitlessly to escape; your eyes are wet and red-rimmed; your lips slick with spittle. Do you realise what you are doing? Ignorance is no defence against judgement; Isaiah could build a new monastery with the bones of those he has slain whose only crime was ignorance. 
Isaiah presses one hand on the small of your back, pressing down just enough to calm your twitching. He feels your heartbeat echo up through his palm; the scent of your blood fills his nose, and saliva puddles on his tongue. He is a Black Templar. His purpose is to slay the enemies of the Emperor; to crush them beneath his boots, to lay waste to their cities and hear the lamentations of their children, before they too are cast onto the pyre to ensure the rot does at the root. He is stronger than you. He is better than you, and your mewling is not effecting him, it cannot be effecting him —
”Keep going,” he says, his voice a low, hungry growl. “Finish the tale.”
” —yes. Of course. Saint Celestine thus spoke to the Emperor: “Fill my humble body up with Your Grace and Your Judgement, and let me then be a vessel for Your Will, bringing Your light to the dark and Your hope to the hopeless. Amen.” 
“Amen,” he echoes. 
He helps you clean up, for he would be a poor teacher indeed if he left you in a puddle of your own blood to contemplate your lesson. He waves away your protests that you can take care of yourself — it is a small matter for him, just requiring a little water and a clean rag. Your flesh is already swelling, puffy and tender, and when he runs his palm from your calf to your back he can feel the difference in temperature: from cool thighs to fever-warm buttocks. 
The apothecary insists that Astartes be thorough in their care of themselves. Thus, Isaiah takes care to repeat the gesture a few times, his large hands — each of which easily encircle your thighs — skimming with utmost consideration over your bruised flesh. 
“There,” he says, when he has attended to your wounds to his satisfaction. He tugs your skirt down to cover your modesty, pleased that he has fufilled his duty of care to you. “Is it not wonderful to learn the Emperor’s word?”
You prop yourself up on your forearms, turning back to look at him. “Yes,” you echo. “Simply wonderful.”
Isaiah beams at you, absent-mindedly lifting his fingers to his mouth to lick them clean. He has probably been fasting too much; a Templar must remain well fed to best serve the Emperor. 
“You can have the afternoon to recover,” he says, magnanimously. “We can commence your next lesson in a ten day — or whenever your schedule allows.”
”Yes, my lord. Thank you my lord,” you say. “All hail the Emperor and His most bounteous mercy.”
”All hail,” Isaiah says, already planning how to best explain this to Brother Reuben — while also making it excruciatingly clear that Brother Reuben needn’t trouble himself with the serf’s continued holy education. No, Brother Reuben can focus his considerable energy in locating the poor thing’s missing undergarments — a role far more befitting his station. “And next time,” he adds, licking the last of the blood from the back of his hand. “Refrain from squirming and mewling like a slattern. Have some self control.”
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strangelittlestories · 2 months ago
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The sign atop the arch was painted in bright primary blue and yellow; it featured a crudely daubed image of smiling dead bodies, atop which in bold capital letters was written: ‘Corpse Market!’
A stooped cloaked figure stepped under the arch. From beneath her hood, big wide eyes looked up at the market’s many stalls. Each was decorated in that same style: vibrant colours, cheery signs, enlivened with cheerful drapes of dyed cotton. And behind the swathed smiles of drapery hung row after row of the dead.
Frost clung to the bodies; though amidst the jolly decor, you would be forgiven for thinking someone had decorated them with shining pale glitter.
The cloaked figure stopped to read a placard hung on one of the stalls. It was illustrated with a woman stepping out of a coffin and giving the viewer a big thumbs up. The text read: “Give a hard-working adventurer a raise!”
As if from nowhere, the market’s proprietor appeared.
“Greetings!” They wore a sleek black frock coat and pressed white breeches, with a blood-red neckerchief providing a pop of colour at the throat. “Are you looking for anyone in particular?
“I was told that, uh, I might be able to find my … my sister here?” stumbled the cloaked wanderer. “What- uh- what is this place?”
“Why, ‘tis as the sign says!” chirped the proprietor. “We are a market of corpses. The physical shells of bold souls who explored the dangerous highs and lows of the world. ‘To help you avoid your final rest and instead achieve new personal bests.’ That’s our motto!”
“You, um, you sell dead people?”
“In a way. It’s more that we provide resurrection services. But plenty of these mighty heroes don’t have people looking for them, sadly. Strays, you see.” The proprietor patted the frozen leg of a cadaver covered in leather and knives as they spoke. “So if you pay the costs of bringing them back, we put that cost as a downpayment against future adventuring services. So can I interest you in a rescue adventurer? You look like the bookish sort, so maybe you need a strapping defender to keep you safe?”
“I’m really only looking for one, you know, one dead person in particular.”
“Of course, you did say. A sister, was it? Let me check our records.” The proprietor produced, from the aether, a huge tome bound in tan hide of some sort. “What was her name?”
“Ava. Ava is- *was* her name.” said the wanderer, softly.
The proprietor’s eyes rolled back into their head and a sudden gust of wind rustled through the pages of the tome. The shadows in the market seemed to lengthen and the multicoloured drapery whipped around them.
“Ah.” The fell wind quelled suddenly and the proprietor’s eyes returned to normal. “I’m afraid we have no Ava currently. My deepest condolences for your present loss.”
“Oh.”
“Are you sure I can’t interest you in someone else instead? A dashing cavalier? A righteous templar? I can do you a deal on a rugged woodswoman - if someone doesn’t take her in the next few days, we’ll have to put her down. In the ground, that is.”
“What? Why?” the wanderer exclaimed, equal parts confused by and caught up in the proprietor’s spiel.
“I can only keep their souls from crossing over for so long, I’m afraid. I’m good with guiding the dead, but even I have my limits.” For a moment, the proprietor seemed very strange; their face too long and too sharp, a shriek hidden beneath their soft voice. Then they slapped the cheerful mask back on. “You know what they say: styx and stones may take my bones, but wards can barely hold me.”
The wanderer thought for a moment.
“Alright. I’ll pay for the woodswoman.”
“You will?” The proprietor’s eyes lit up.
“Yes.” said the cloaked wanderer. “After all, if Ava isn’t here … I may need help finding her.”
---
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vigilskeep · 2 months ago
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i feel like i’m being deliberately confusing so i’ll go over the barest of facts as it’s shaping up and pin some names on the background characters
bann lothar trevelyan has five children. his first wife, lady gisela, was a sickly noblewoman from the anderfels who he met when she moved east for her health, and he married her for love despite her family’s history of mages, something the trevelyans historically strictly avoided for centuries (both pious and perhaps desperate to kill rumours of tevinter connections). they had four children:
arthur trevelyan, circle mage necromancer, liar extraordinaire, engaged to josephine montilyet as a kid before found out as a mage, has an adopted daughter from the circle
helena trevelyan, templar, kind of terrible, muscles like you wouldn’t believe, maybe loves you but will only show it 6-12 months after you’re dead
maxwell trevelyan, his class is civilian. family disappointment, kind of useless and very pathetic but in a sort of charming way occasionally, NOT thrilled that his siblings are all insane and the titles ended up with him. the moustache situation is bad
caitriona “cat” trevelyan, circle mage. professional baby of the family which let her get away with way more than it should
when the shock of her mage children eventually killed gisela—or so the story goes, though one might say that she was already weak and probably shouldn’t have been having four children in the first place—bann trevelyan was eventually convinced to remarry. but this was for political gain, a marriage to the lady joan, a much much younger woman from an influential ostwick family. she wanted none of it, and a year or two after her first and only child’s birth, immediately accepted an offer to join the grey wardens. the child was:
beatrice “bea” trevelyan, who grew up quiet, reserved, and kind, but became considerably less reserved after she was lauded the herald of andraste, took up the assassin specialisation, saved the world, and married red jenny herself
lady joan—or ser joan of the grey wardens, as the lady preferred to be called—died with many other grey wardens at the battle of ostagar.
bann trevelyan always regretted her fate, as if his regret after the fact was any good to her. it made him unwilling to push their daughter into an arranged marriage or the chantry life as he was expected to do with his younger children. this made the remaining children from his first marriage deeply anxious, sure his intention was to push them aside and give her their inheritance. (the bann was very distant with all his children, except perhaps his beloved eldest son, thoroughly convincing the rest that he disliked them specifically.)
bea was thus somewhat mistreated by her elder siblings thanks to their anxiety/jealousy, though she would assure you it never got out of hand. she spent the majority of her time simply ignored, in the library or with the trevelyans’ horses, except during the visits of her aunt: a templar named ser adelaide, bann trevelyan’s younger sister who had been passed off to the chantry as she was supposed to be. she saw herself in bea for that reason, and also had never been fond of lady gisela, so bea was her particular favourite and she visited whenever she could
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wyyvernn · 1 year ago
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A/n: thought i would do these for my favourite assassins/templars since i did them for Castlevania. Maybe I'll do them for others
✧・゚: Masterlist :・゚✧
How they kiss you - Ratonhnhaké:ton (Connor), Haytham, Jacob, Evie, Shay
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Ratonhnhaké:ton
Slow and sweet, like calm waves licking the shore or gentle spring winds flying through leaves. His arms are warm around you, heat seeping through his palms as they grip your waist. Sometimes you can feel his hesitance, how his lips barely touch yours, like you're glass and he's afraid to break you. The rough pads of his thumbs feel like a feather sweeping over your soft chin, though - tentative but endearing.
Haytham
Slow, deep and confident, each kiss from his lips feels expensive and so intoxicating like rich red wine. His palms press ever so slightly against your neck, thumbs cradling your jaw as he tilts your face up towards him. His lips curl as he feels your pulse quicken beneath his fingers, even more so as he pulls away, enjoying the hot flush he brings to your skin and the way he leaves you wanting for more.
Shay
Short, fast and a little playful, Shay takes your breath away everytime. Always quick and always eager, as if he wants to steal all of your attention before someone else does. Sometimes during calm nights on the seas, he likes to take you in his arms and slow dance at the helm of his ship beneath the stars, even as you protest and shy away. He simply laughs and presses an apologetic kiss to your forehead, asking you to suffer a silly moment with him.
Jacob
Wild and passionate, you can never get Jacob to sit down, but when he does, he's gathering you into his lap, his lips pressing open-mouthed kisses to your neck, your collarbone and sometimes...much lower. Many times have his rooks walked in the midst of your...activities, and on more embarrassing occasions, his sister too. Although, not once has he let it bother him or that smug grin.
Evie
Adoring and gentle, Evie leaves you feeling protected and treasured. You take great pleasure in her affections, in the times that her elegant fingers caress your cheeks, and how her perfect lips brush over your knuckles like the softest of silks. Every act she inflicts on your body is pure and heavenly but it feels so sensual and sinful, as if her touch shouldn't feel this good. Regardless, you soak up everything she gives you.
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mrs-gauche · 6 months ago
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Let's talk (some more) about the Red Lyrium Idol
So, if there's anyone who actually read all of this and is for some reason still interested in even more ramblings, here is Part 2 of my way too long tinfoil theory/summary post about the red lyrium idol, and I swear, it's the last one. 😂 Again, I just needed to get this out before we might get the first real trailer TOMORROW and I'm proven completely wrong, because that's just so funny to me. lol
(Note: This post was written before the title of DA4 was changed into "The Veilguard", so the implications of this title for the narrative were not taken into account for any of this. 💀)
The Phylactery Theory
"A phylactery is a vessel, often a glass vial, containing the essence of a magical being. The Circle of Magi and the Chantry use small phylacteries filled with blood, to track down mages that turn apostate."
"Phylacteries, ironically, are a form of blood magic. When a templar wishes to track down a fugitive mage they will use the phylactery as a way of homing in on the fugitive by way of a "hot and cold" situation, i.e., the phylactery glows, becoming brighter the closer it gets to its respective mage."
In Tevinter Nights, the Carta assassin described the idol to feel rather heavy, like there was "liquid inside". In the 2018 teaser, we see glowing cracks creeping up the idol's surface.
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Inquisitor: "You don't need to sacrifice a slave's life to make a dagger." Solas: "I suppose it depends upon the dagger."
(- Solas when talking about blood magic)
In DAO, the Arcane Warrior specialization can be unlocked while doing the "Nature of the Beast" quest line, in the Lower Ruins of the Brecilian Ruins, south the Elven Burial Chamber. Inside a small chamber which looks like a ruined library, there is a broken stone altar. A phylactery is hidden in the far corner of the room. When you touch the phylactery you experience the memories of an elven arcane warrior who has remained trapped inside of the phylactery for centuries. It offers to teach you the secrets of the arcane warriors in exchange for setting its spirit free by placing the phylactery on an ancient altar.
In the "The Hunt of the Fell Wolf" poem in JOH, there is an idol that seems to possess a spirit that is connected to a demon wolf in a way that he can only be defeated if both him and the idol/spirit are destroyed and struck down at the same time.
As demon-stone was shattered, Ameridan struck true: Beast and spirit—both felled at once, Though neither hunter knew.
The Black Vials are six small glass phylacteries that can be found around Ferelden. When the Warden takes a vial, the glass fractures and releases a hostile revenant. A revenant is a form of undead that is created when a powerful demon, usually that of desire or pride, possesses a corpse. Upon their death, each revenant drops a scrap of vellum/codex entry that reads:
"Bound by your true name, no mortal hand shall reach you."
In the Tevinter Nights story "Genitivi Dies at the End", Rasaan and the Qunari were searching for Solas' "true name".
In the final chamber of the Solasan temple, there's an ancient inscription that reads:
Faintly carved into the stone is a figure bound in chains. Two other figures have turned their gaze from the central image. "Pride in our accomplishments and in our hearts. That same pride became (a word meaning corrupted or altered) within him, he sought to claim (indecipherable), cast from favor and so he was bound." "Hidden from mortal eyes, death lies within."
A codex about an encounter with a revenant, 5:71 Exalted:
"[…] The descriptions of the creature's abilities were eerily similar to those our brothers at Marnas Pell encountered almost a century ago […]"
Solas' hideout in The Missing was located in the Deep Roads beneath Marnas Pell.
Cole's comments in Trespasser suggest that Solas was bound to Mythal.
"He did not want a body, but she asked him to come. He left a scar when he burned her off his face."
While Solas seemed to have burned her vallaslin off his face, could there be a chance that he is still bound to Mythal by his true name? Could it be that he is still bound to whatever part of Mythal is trapped within the idol?
Again, the ancient spirit in DAO can only be freed from the phylactery if it is placed on an ancient altar.
So, the question is, if the idol is indeed a phylactery containing Solas'/Mythal's blood and a part of her spirit that needs to be placed on its original location/altar to free her, and if it was ripped off its original location, then where did it originally belong?
The Place Where It All Began
In 2018, we got the first DA4 teaser, showing the idol in various close-ups as well as the focal point of this mural.
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Look at how the idol is suspiciously placed in the very center of the circle/tambourine which we assume to represent the Veil.
Now, what else sits at the center of the Fade that is ever present and visible but cannot be reached?
Right, the Black City.
Again, the idol is very likely depicting Mythal's death.
Now, tell me, where do you think was Mythal murdered?
Or rather, where do you think did the Blight originate?
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I'm convinced that the Black/Golden City is/was Arlathan. The place where the false gods were imprisoned when Solas created the Veil. The idol/blade was likely forged after Mythal died. The 2022 cinematic clearly shows that the Blight started to spread from the center of the Golden City before it turned black and began to consume the rest of the world, but seemed to have then been contained by the Veil preventing it from spreading further.
"Had I not created the Veil, the Evanuris would have destroyed the entire world."
Corypheus is physically covered in red lyrium. We can assume that he turned into a blighted creature when he entered the Black City, which was already black and corrupted when they opened its gates.
Red lyrium only began appearing throughout the surface of all of southern Thedas in crystalline nodes following the opening of the Breach.
In Future Redcliffe, a year has past with the Breach still open and the red lyrium has spread everywhere.
It is proven that the Veil is inedvitably getting weaker alltogether, and that it will eventually come down at some point, regardless of Solas' actions.
The Veil getting weaker correlates with the Blight spreading further. If the root of the Blight lies within the Black City, and if the Blight was contained/prevented from spreading further through the creation of the Veil, and if the seven Old Gods are connected to the seven imprisoned, tainted Evanuris and serve as seals to the seven gates/mirrors of the Black City, then this banter and these visuals make a lot of sense:
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Seven semi-circles with two of them still “lit” and the “tambourine”/Veil looking more broken with each new update….
Seven Old Gods/Evanuris that were banished when Solas created the Veil…..
Seven mirrors shattering….
Seven gates of the Black City, which Kordillus Drakon prophesied will someday shatter and cover both the mortal and spirit realms in darkness….
Solas: Your Order… the Grey Wardens… Blackwall: What about them? Solas: The Wardens see themselves as the world's defense against the Blight, do they not? Blackwall: Yes… why do you sound so skeptical? Doesn't everyone know this? Solas: When an Archdemon rises, they slay it. What will they do when all the Archdemons are slain? Blackwall: Retire? Solas: Without Archdemons, there can be no Blights. Is that the reasoning? Blackwall: Right. Where are you going with this? Solas: Nowhere. I hope they are correct.
Varric: Give [the Grey Wardens] some credit, it's not like you can study the Blight safely. I may not like everything they've done, but without the wardens, we'd all be blighted by now. Solas: They've bought us some time, I will grant them that.
DA4 will likely be set ten year after the events of DAI. And the Veil has gotten even weaker/Solas might succeed in tearing it down.
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In Tevinter Nights, Solas claims that whatever he's going to do will "save this world".
Maybe the idol will solely be used to destroy the Veil and merge the World and the Fade, in order for him to, quote, "casually reshape reality".
BUT, you know what was proven to be the ultimate power source for Dreamers to reshape reality in a time before the Veil?
Say it with me.....
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Great. Dragon. Blood.
So let's go back and assume that the idol is a phylactery that contains some part of Mythal/blood and that Solas is somehow still bound to by his true name. Mythal was likely murdered in the Black City, which might've also been the catalyst for the Blight. Solas might want to enter the Black City with the idol. Again, the ancient spirit in Origins can only be freed from the phylactery if it is placed on an ancient altar.
So… What if Solas plans to bring the idol back to its original location and free her spirit?
The Mother's Return
"Why did Mythal come to you?" "For a reckoning that will shake the very heavens."
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At last, let me put on the tinfoil hat one final time and break this all down.
*takes deep breath*
The fact that it is Mythal's mosaic that is revealed to be on the platform in that final fight with Corypheus (symbolically surrounded by red lyrium!), the same ruins that were once the foundations of the Temple of Sacred Ashes.
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The Sacred Ashes of Andraste, which possesses healing qualities "unsurpassed by even the most powerful spells".
Andraste, who was said to be too weak to bear children, but then miraculously was able to give birth to two daughters later in life. Almost like something came into her life that enabled her to do so. Like, for example, drinking the blood of a Great dragon.
Andraste, who might have not only been a mage, but also an Old God Baby like Kieran, carrying the soul of Dumat.
Old God souls, which a certain person seems to be particularly interested in collecting.
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Not the Maker, but Mythal being drawn to Andraste's Old God soul, like a moth to a flame.
Andraste becoming Mythal's host, but that host ultimately burned at the stake, so she had to find another one.
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Fast forward a few hundred years. Mythal has found another host in Flemeth, who just so happens to make a bargain with Calenhad Theirin, making him, again, drink the blood of a Great dragon, to gain special powers, leading him to become the first king of Ferelden.
So she watches the Theirin bloodline, until the fateful day Alistair gets almost killed at Ostagar. So she swoops in again, nudging the course of history by saving Alistair and the HOF.
Next up is Hawke, whom she saves so Hawke could find the idol and free Corypheus, setting the events of DAI in motion.
In DAI, if the Inquisitor drinks from the Well of Sorrows and you listen very carefully to the super creepy background noises while playing the audio backwards, the voices of the Well will tell you to "Stop her" and something else that sounds like "She speaks the Calling".
The Calling. A voice, a song, dreams that will haunt the Grey Wardens. Just like a certain idol does.
The Calling, which will force the Grey Wardens to go mad and join the Darkspawn as a collective hivemind to wake the Old Gods, but only after they consumed the Archdemon's blood in the Joining.
A being controlling people as a hivemind?
Like the Titans guiding their children like a collective mind? Titans, whom Mythal was the first to kill and mine their blood and something else to create bodies for her own people.
"The First of my People do not die so easily." (- Solas in Trespasser)
An Archdemon cannot be killed, because their soul will just transfer to the nearest soulless darkspawn. Transfering the soul. The secret of effective immortality.
How do you kill an Archdemon?
By drinking their blood, slaying them and taking in their soul.
What is an Archdemon/Old God?
A dragon.
What WAS Mythal?
"The new ones are faithful to Mythal, but do not understand what she was in her fullness."
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Mythal's entire image is based on that of a dragon, a form that in ancient times was reserved for the gods. Because before the Veil, it was the dragon's blood that gave those dreamers the power to shape reality, so powerful that they came to be worshiped as gods. But, I think, not only had Mythal the chief role in the pantheon because she had great dragon blood within her, but because…
Her true form IS actually a motherflippin dragon.
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So. What did the Evanuris do in order to KILL Mythal?
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They slayed her, drank her blood and each of the seven obtained a part of her soul, but instead of getting killed themselves, they sought to become essentially invincible through both Mythal's blood and the tainted Titan blood/red lyrium.
Let me quote this wonderful post by @virlath from a few years ago.
With her conquering of the titans, I think it’s likely that her blood is a part of the blight and the red lyrium corruption. Mythal ran the elves' lyrium operations. She had a connection to the titans and their children. She also stole knowledge of the Void from Andruil. Combining all this knowledge it makes sense that she could use this to her advantage once she was imprisoned and corrupted, because she had a connection to both dragon's blood and lyrium. She just needed a physical aspect- Flemeth, and now Solas, to act out her plans. The use of dragon fire in Dark Fortress is further indication that the combination of dragons and lyrium results in a massive power nexus. I think it’s possible that red lyrium is simply lyrium tainted with dragon's blood. More specifically, Mythal's blood. This is why dragons were strictly reserved for the evanuris in ancient elvhen times- because the key to their immortality and power was dragons and more specifically, great dragon's blood. Mythal had strict rules about taking on the form of 'divinity’. I think this was likely because dragons and dragon fire/dragon's blood was the true source of the evanuris' power, and is what allowed them to appear immortal. This could explain why the old gods are so inexplicably linked to the evanuris in the lore. I think the evanuris each had a dragon- an old god, and they each used dragon's blood and dragon fire to make their dreams into literal reality. No one could infiltrate their dreams because only they had access to the power of dragons, which they claimed was their right.
Before BioWare settled on dragons, the Archdemons were supposed to look very different.
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Meaning that, each of the seven Old God souls…. is what?
Yeah, I think it's all Mythal's.
Again, WHAT did the voices of the Well tell the Inquisitor? WHO speaks the CALLING?
It's the voice of the one who's the real owner of that soul. The one who for centuries has been trying to gather the scattered pieces of HER SOUL, driven by nothing but vengeance.
"So Mythal endures."
If the idol contains a part of Mythal, and if Solas used the idol/blade to trick the Evanuris like in Dalish legends, maybe it was because they were desperate to destroy the idol and get rid of Mythal once and for all.
Remember the visions described in Trespasser.
“Hail Mythal, adjudicator and savior! She has struck down the pillars of the earth and rendered their demesne unto the People! Praise her name forever!“ “In this place we prepare to hunt the pillars of the earth. Their workers scurry, witless, soulless. This death will be a mercy. We will make the earth blossom with their passing.” “The runes say the Evanuris fought the Titans. They mined their bodies for lyrium and… something else. It’s not clear.” “They made bodies from the earth. And the earth was afraid. It fought back. But they made it forget.” "For a moment, the scent of blood fills the air, and there is a vivid image of green vines growing and enveloping a sphere of fire." “For one moment, there is a vivid image of two overlapping spheres; unknown flowers bloom inside their centers. Then it fades.”
A sphere of fire… you mean, like the SUN? You mean, Mythal actually creating a MOON, just like in Dalish mythology?
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Bear with me here.
We established that Mythal mined the Titan's blood, which I believe was then used for centuries in combination with her fire to create bodies for her own people/spirits. On top of that, I believe that, after her victory, Mythal used part of a dead Titan and lifted it into the sky to use it as a "cornerstone" to build the capital city of Elvhenan, Arlathan, on top of her "enemy's corpse".
I believe that in the moment of Mythal's death, her blood altered the Titan's blood (which also sundered the Song) and that something happened to the moon that she had created, which in turn led to the unbridled power of the sun to corrupt part of the Titan that the Golden City, Arlathan, was build on, as well as both their blood. And that's when it turned black. That's when the Blight was created.
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Elgar'nan is the God of the Sun in Dalish mythology. He was likely the main instigator behind the Evanuris' betrayal and Mythal's murder.
The sun imagery keeps appearing throughout DA4's promotional stuff.
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If the Old God Lusacan is connected to Elgar'nan, they would represent two polar opposites. The God of the Sun and the God of Night and Darkness. Again, Kordillus Drakon prophesied that the seven gates of the Black City would someday shatter and cover both the mortal and spirit realms in darkness.
"All the world will soon share the peace and comfort of my reign."
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“Lusacan, the Dragon of Night, calls to you. He lives where it is darkest and waits for the day he will rise. Drink of his blood and know the power in darkness: either fear the Night or wield it.“ "The darkspawn yearn to awaken and corrupt Lusacan to start a new age of darkness.” “A night that will never end”
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But why does this need to happen? Because Mythal needs to act out her vengeance upon the ones who murdered her and doomed the world with the creation of the Blight.
"She was betrayed as I was betrayed! As the world was betrayed!" "Mythal clawed and crawled her way through the ages to me, and I will see her avenged!"
Solas wants to save his people no matter what, and for that, the Veil needs to be torn down, resulting in the World and the Fade becoming one again…
But, to truly restore his People, I believe that he needs the Mother to come back.
Mythal represents both Justice and Vengeance. If justice is corrupted, it will turn into vengeance. Solas makes no difference between spirits and demons.
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"I am sorry as well, old friend."
That last line of Flemythal to Solas. It's so simple, but what does it truly mean? Why is she apologizing to him?
Is it because none of this would have happened if she didn't die and everything that happened to the people and the world was because of her downfall? Because it was her who started all this in the first place with the death of the Titans, stealing their hearts and corrupting their blood?
With her gone and no one left to keep the false gods in check, if it hadn't been for her death, Solas wouldn't have been left with what seemed to be the only choice?
Is she sorry for everything he had to endure, from her giving him a body against his will, twisting his original purpose, to him having to live with the guilt over the death of a world and an entire civilization for a thousand years?
Or is she apologizing for using him?
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"An eclipse as Fen'Harel stirred."
"Cry havoc in the moonlight. Let the fire of vengeance burn. The cause is clear." (- Solas reciting Mythal's invication)
She knew that Solas would do anything at this point to undo his mistakes and save the people he doomed. She knew exactly what Solas would do when he came to her in that after credits scene in DAI. She knew that he would need that power and the idol to complete his ritual in order to tear down the Veil, but to what end?
Without the Veil, whoever controls the dreams controls reality.
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kittymama01 · 2 months ago
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I feel like the reasons BioWare is giving us for lack of worldbuild choices are kind of... Not helping them?
For some of the responses that aren't working too well.
"We're in Northern Thedas now, and most stuff happened in the South so it didn't cause much effect."
Um... No. They're talking about the North as if it's from another world. I'm pretty sure the Divine effects all of Thedas besides Tevinter. I'm pretty sure the Mage vs Templar war effects all of Thedas. I'm pretty sure the ruler of Orlais has a huge effect on protecting the South. I'm pretty sure that the Free Marches- Kirkwall- is in the North. I'm pretty sure The Red Jennys have members in every corner of Thedas. And so on.
Then there's some of the members going: "Everytime we do a cameo, the character is in danger. Do you want to see your beloved characters in danger?"
First off: that's guilt tripping, very low of you. And second: that's on you to do that. That's your choice to put them in sour situations, not ours. Jesus.
And there's little one-liners or something. You'd be surprised how lovely it is to get a reference from someone saying something like "Oh, well, last I saw Zevran, he was with his Warden causing all kinds of trouble in Antiva. And doing fine overall". That's all. It's tiny but it's a big impact.
I feel like the most understandable response is: "We want to attract new players and didn't want to confuse them with past choices". That's fine!
Little defense about that though: sometimes new players feel like seeing the first game before playing the new one. I'm one of those gamers (depends on the game though). It's not a lot of gamers but plenty! You'd be surprised how many feel like: "Oh! This is part of a series? I should check out the first one!"
So, yeah. I'm not trying to attack BioWare, I'm just saying that some of their responses for "3 Choices only" isn't going well.
Edit: To be fair to BioWare, they are under EA.
Who fucking knows what EA has been doing to them.
... ... ...
Well, actually...
Lay offs.
Budget.
Rushing.
Set backs.
Etc.
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legoprime · 3 months ago
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With everything that's been coming out for DATV I decided to watch all of the DAI trailers and gameplay previews, just to get an idea of what parts of the game they told us about ahead of time to try and manage my expectations...
Man they FULLY lied to us about some of this stuff.
Gameplay preview #1: Here's the Hinterlands, mages and templars are fighting, we're gonna make our way to Redcliffe and look at the castle in the distance which is where we need to go next in our quest. Now we're going to fast travel to a camp elsewhere and fight our way past a dragon to get to some docks and a boat. End of video! We're not saying we're taking that boat to the castle, but we're not NOT saying it.
Gameplay preview #2: We're now in Redcliffe Castle! Our friend Dorian has joined us because his old master Alexius is involved so this quest is important to him. We find and rescue Leliana (who looks like her normal self, not future Leliana) and the narrator is like "We sent Leliana here and she got captured and tortured, this is our fault and will have consequences".
We then proceed through the entirety of In Hushed Whispers except with all mention of time travel edited out. This makes it seem like Dorian and the Inquisitor were just somewhere else together for a while, maybe Alexius tried to kill them and they got away and then snuck back in? Whatever Alexius did is Really Bad though because the whole world is now basically ruined. Our companions sacrifice themselves for us in the end which is Dark As Fuck since these are real events and not a fake future, ohh boy you'd better be careful who you take with you to Redcliffe because they could die! Video ends on Leliana's face as she's about to be killed.
Those are the only gameplay previews I've watched, but even the trailers have this vibe to them. "Here's a careful edit of all of the darkest moments that possibly happen in this game to make it look Really Dark." They actually turn down the contrast on the environment sometimes to make it look grayer than it is.
Actual spoiler-wise though, I think the biggest things I learned were 1) we're going to see Redcliffe again, and 2) red lyrium shards are around. Pretty much everything else was bullshit framed just right to make it look like we were seeing a quest with High Stakes.
I don't know what that means in comparison to DATV marketing, but I'll be interested to find out how much they're actually showing us versus how many things they're omitting once the game comes out.
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broodwolf221 · 1 year ago
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so we were talking recently about how solas is much better at keeping his secrets than the other characters, and we know bull is one of the most perceptive characters. you've travelled with bull & solas much more than i have, so im curious about your thoughts: do you think bull had any idea? he's able to weed out qunari agents, but do you think he noticed solas'? how do you think bull feels about it, post-trespasser?
rubs my little hands together ty for this, im gonna have funnnn
bull 100% knew something was up. these two bits of banter really seal it for me:
Iron Bull: You've got an odd style, Solas. Your spells are a bit different from the Circle mages or the Vints.
Solas: That comes from being self-taught.
Solas: I discovered most magic on my own, or learned it from my journeys in the Fade.
Iron Bull: I've seen self-taught warriors. Even the good ones have something awkward in their style, something that clunks.
Iron Bull: I don't get that from you. Maybe magic is different.
Solas: Or without magical training, you cannot notice the parts of my magic that "clunk".
Iron Bull: You're not as flashy as most mages, Solas.
Iron Bull: The Tevinter mages I fought in Seheron tried to scare us with what they could do.
Iron Bull: Dorian looks like he's waiting for applause after every spell.
Iron Bull: Vivienne has this little swagger, like she knows she's the most dangerous thing in the room.
Iron Bull: Not the quiet elven mage, though. No frills. Nothing to give you away. Half our targets never even see you coming.
Solas: I shall take that as a compliment.
Iron Bull: If you like.
first, bull does know magic - he gives solas an out, "maybe magic is different," but I think it's just that: an out. one of his first comments is about how cullen is putting his templar training to good use, helping the inquisition soldiers defend against magic, just like bull himself was taught to. he's fought countless mages. solas is dissembling and bull lets him, but I don't buy for a second that he's genuinely fooled
and then the flashy comment. "not the quiet elven mage." bull is so observant... arguably moreso than solas:
Solas: Hmm.
Iron Bull: Something wrong?
Solas: A man in the last village. Something in his manner troubles me.
Iron Bull: The baker with the squint and the red nose? Yeah, spy. Probably Venatori.
Solas: Why do you say that?
Iron Bull: He watched all of us. A normal guy would focus on you, because staff, or me, because horns.
Iron Bull: He had a dagger up his sleeve, which no baker needs, and the knot on his apron was tied Tevinter style.
Iron Bull: I sent a message to Red. She'll investigate.
Solas: You are more observant than you appear.
Iron Bull: The good spies usually are.
so a) he notices everything weird about solas, everything that doesn't match up, and b) he doesn't show what he knows. that's his training coming into play.
I don't think he really knew who or what solas was, though. my suspicion is that he knew solas had his own agenda from the beginning, and like most everyone, knew that solas was keeping his own past a big, deeply-guarded secret. but bull isn't the type to ask direct questions in order to learn, so I think that when he's talking to solas about these things, he's watching him, too. noting the subtle shifts that solas tries to hide or isn't even aware of. hell, bull would learn something from solas having no change of expression or tone, forcibly even and level - because at that point, it's artificial.
so i think throughout the game as they travel, bull is slowly but steadily realizing how much more there is to solas' story. at the same time, he knows that no one is quite as good at keeping secrets as he is, so he wouldn't want to... ask anything too direct, yknow? everything is dancing around the edges of the truth and seeing what comes up, and that is information, usually information the other person didn't mean to give away
varric does this too imo, but not to the extent or with the skill that bull does, nor with the ability to hide everything he knows so, so well.
overall, i think bull was always watching solas. bull's really thrown in with the inquisition, particularly if he becomes tal-vashoth - because at that point, he doesn't really have anywhere to return to (which is tragic). so outside of the advisors and the inquisitor, i think bull is actually one of the inquisition's most steadfast members. but throughout the game, solas does help. a lot. which bull sees, too. hell, solas helps him after he becomes tal-vashoth, it's a really fun banter arc.
bull is suspicious, wary, and watchful, but throughout the main game, solas hasn't done anything overtly hostile or counter to the inquisition's purpose. and ultimately, solas is sorta necessary - he's the only one who can help the inquisitor with the anchor.
as for solas' agents? i'm not sure... but i'm also not sure how many of them there are. if there were a fair number, i think bull would have picked up on it over time, particularly because he tends to hit on the servants more - like, he'd notice them as individuals if for no other reason than his own interest, but also his training comes into play here. but if there were only a few? i think they could've slipped under his radar, particularly because the inquisition grows so quickly that even bull would end up hard-pressed to stay familiar with every single face in the inquisition.
even wrt the qunari agents, it's because he noticed a change in the duty roster and followed up on that, not because he saw them and just Knew from their behavior. he might've been able to suss them out that way had they crossed paths, but crossing paths wasn't guaranteed - at least, not until they tried to kill him. and frankly, i don't think solas would be that sloppy. his agents probably are deeply embedded in the inquisition because so is he. he would know when to have them come in and how they could blend in, even become functioning members of the inquisition, particularly because the inquisition's goals are not directly counter to solas' goals.
post-trespasser? i've written this and in my fic, bull really wasn't surprised at all. i think he would've been if solas got outed as fen'harel/the dread wolf mid-game, but the events of trespasser shed so much light on the reality of the situation, and i don't think bull would've traveled that whole path and not begun to reach that conclusion. solas disappeared for two years ago after fighting corypheus, and now they're mysteriously drawn into an eluvian - elven magic - and pulled through an intricate web of information that exposes the qunari plot?
yeah, i think bull had an inkling solas was behind it at or near the start of their journey through the eluvians.
and there's more, like solas' constant, intense hatred of the qun stripping people of choice - but then, there's a bit of truth in people hating others the most for things they hate about themselves. and bull would know about that, of course. solas does the same thing to blackwall when he's revealed as thom, an ironic judgement considering his own lies, but he hates that he has to lie.
i think for bull, post-trespasser he'd feel... not happy about the situation of course, but sort of satisfied. the pieces finally fell into place, all of them.
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teecupangel · 3 months ago
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I have been violently gripped with the idea of a CODxAC Crossover, where Ghost and the 141 stumbling across an Isu facility. They spread out to search the ruins and Ghost ends up in a vast open room containing pods. There are hundreds of them in neat rows, but only one seem to contain something. Infant twins bearing the numbers 16 and 17 on their right and left shoulder respectively. On the side of the pod there is some text carved into the metal itself. '16=Clay 17=Desmond. TRUST ONLY 141'. Reading it gives Ghost a deep chill. Before he can think further on it, the pod starts to empty and open. The kids open their eyes and stare at him with eyes he swears glow, but in a blink it's gone. Must have been his imagination. The place suddenly rumbles and his radio comes to life.
"Ghost, get out of there! Think we might have activated a self destruct sequence!"
Before he can think too hard about it, Ghost grabs the kids and starts running while chunks of the ceiling falls down around him. Strangely enough the kids don't make any noise at the rough treatment or the violent shaking and noise.
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So yeah, thanks to Saberamane, i have gotten into reading CoD fanfics. XD I remembered your fic on it and then i was just violently gripped with the image of a baby Desmond reaching his little hands up at Ghost and when he holds Desmond up to his face, the baby just places his hands on the mask and stares at it while smiling. Anytime anyone, besides 141, tries to take Desmond or Clay they start to fuss and/or scream bloody murder, so the gangs kinda stuck baby sitting. Well, more like Ghost with Soap's help. Price is busy trying to figure out why the General(idk enough about the lore, so unnamed General it is XD) is really interested in taking the kids. They lied about them being found inside the pods and said they found the dead body of a woman with the kids, so the interest in them is strange. Plus the ominous message written in the pod seems important. Ghost hates him, gets a strange sense of... Red??? from him.
So yeah, another hyperfixation it is. XD
If this is the reboot, he started as Lieutenant General and ends up as a General. In the OG though, Shepherd was Lieutenant General until his death.
We can set it up that Desmond and Clay are testtube babies Elijah created but Abstergo was hot on his tail so he ‘tipped off’ 141 of the location and lying of its connection to a secret terrorist organization.
Well…
It wasn’t necessary a lie because 141 is trying to find the Brotherhood. In the eyes of the world, the Brotherhood is a terrorist organization and 141 is tasked with finding their operations and stopping them.
In this one, Shepherd could either be a Templar, an ally of the Templar or (use the setup of The Shadow’s Endgame) a disillusioned Assassin gone rogue.
He doesn’t immediately clocked the babies Ghost took in as Desmond and Clay. Hell, Ghost knows well enough not to officially call them Desmond and Clay, instead going nicknames like ‘D’ and ‘C’. Soap and Gaz had been calling them different names to try and find out their actual names and they haven’t hit any jackpot yet.
Shepherd is interested in taking in the kids because he learned that the facility they attacked (which was nearby the supposed village that got wiped out during the operation) was Elijah’s secret lab.
Although they all believe Elijah to be dead so the place is actually for an unknown ‘third party’.
Abstergo believed that person is the current Sage, having awakened Aita’s memories after Elijah’s death.
So the question becomes why did Elijah decide to entrust Desmond and Clay to 141?
Because he was planning to infiltrate 141 later on.
As the new recruit of 141: Gary "Roach" Sanderson
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morrigan-le-faye · 6 months ago
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Likelihood of companions showing up in Veilguard: my thoughts
So, I was thinking about Veilguard and who I want to come back, so here’s my take on who I think is coming back!
Warden: lol no bitch, we’re never seeing them again. That would require giving them a voice and personality. Likelihood is we get another letter.
Alistair: We’re pretty far from Ferelden, if you made him king I could see him getting a mention but not marching his ass up to Tevinter/Rivain/Antiva/the Anderfels. Possibly another letter. If you kept him a warden, he’s either dead or could possibly show up in the Anderfels? I could see whoever got left in the fade tying in with the Veil Jumper plotline, maybe.
Morrigan: Possibly? Theres a possibility if she drank from the well she’s now bound to Solas because of him killing Mythal. I could see the Veil fuckery doing some weird shit to Kieran though.
Leliana: If you made her Divine, definitely. If you didn’t, I wouldn’t say so. She had such a big role in Inquisition, I don’t see her playing a huge role here.
Zevran: We’re in Antiva, we better see the boy! He is canonically with a romanced Warden in Inquisition, but I could see him taking a break from that to take care of Antivan things for a bit.
Wynne: canonically dead. Sad for her. RIP mage granny.
Sten: He’s the Arishok now, I see him tying into the Qunari plotline.
Oghren: please god no.
Shale: I hope so, but since she was DLC I would doubt it.
Loghain: He’s dead babe. Either you killed him in Origins or I’m assuming like nobody saved him in the Fade in Inquisition, and see what I said about the Veil Jumpers in Alistair’s section.
The Awakening Squad (minus Anders/Justice): doing this as a collective cause I’m not typing all that out. Probably not. Might see a couple of them if we go to Weisshaupt while we’re in the Anderfels.
Hawke: If you left them in the fade, again, could show up with the Veil Jumpers. Since there is a possibility they’re dead, I could see them just sending a “hey I’m fine in Kirkwall” message if they’re alive.
Anders: maybe, maybe not. This game seems like it’ll have less emphasis on the Mage/Templar conflict, but we haven’t seen him since 2, so who knows.
Fenris: We’re in Tevinter, I’m hoping he shows up! Let us help him kill slavers please.
Merrill: Seeing how Solas’s agents use the eluvian network, I could see her showing up again. Possibly with the Veil Jumpers
Isabella: I don’t think so. If she shows up, might be part of the Lords of Fortune plotline.
Sebastian: No. Might get referenced, but he is DLC.
Aveline: I don’t think so either. I think she’s too busy keeping things together in Kirkwall. Also ACAB includes Aveline.
Carver/Bethany: If you made them wardens, possibly show up in the Anderfels? But seeing how customizable their appearances are, I doubt it.
Blackwall/Rainier: Again, possibly in the Anderfels. Or elsewhere if he didn’t get recruited into the wardens.
Bull: I hope so, I wanna see the chargers for at least one mission. But since he can be dead if you kept him loyal to the Qun, don’t have high hopes.
Cassandra: if you made her divine, sure. I could also see her leading remnants of the inquisition if she isn’t divine.
Dorian: We’re in Tevinter. If Varric or Harding don’t mention they have a magister friend that can help, I’m going to be very disappointed.
Vivienne: Again, if she’s divine, yes. If she’s not, probably a letter writing cameo.
Cole: I could see him having a very cool plotline with the Veil breaking down and him either being a spirit with human elements or a human with spirit elements.
Sera: I could see the Friends of Red Jenny playing a role, if not her specifically.
Bonus Advisors:
Josephine: Maybe. Could see her helping with Inquisition remnants like Cassandra.
Cullen: No, cause Greg Ellis is an asshole.
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idolbound · 15 days ago
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The way that I approach Meredith in either of her redemptive AUs (e.g. Inquisition or Veilguard), is that, after her red lyrium idol sword, Certainty, blows up in her face (and ergo seen as a rejection from the Maker after she called on Him), being exiled serves as an important purpose to helping Meredith realize she was wrong, and understanding that she went too far.
After being exiled out of Kirkwall (think a bloodier, more injured and rushed version of Cersei being walked through King's Landing), for the Inquisition verse, she ventures amidst the outbreak of the mage-templar rebellion, trying to not only heal and recover, but to survive without a direct supply of lyrium. In some ways, she'd have access to supplies here and there for the right amount of coin but as the conflict continues, it becomes harder to get. As the Inquisition forms and moves to Skyhold, and word spreads, she makes the perilous journey there (scarred up, far weaker, and gaunt looking than she once was), and begs the Inquisitor to allow her to join; she is basically a sellsword at this point looking for lyrium supply to stave off the awful effects of withdrawal, but also as a way to try and at least redeem herself and to give herself purpose again. Of course, Culllen and Varric won't be happy she's there, but if accepted, she tends to keep to herself, finding quarters in basically a storage closet, sleeping on bags of feed for the horses and keeps her head down, going where she is demanded to go. She's like a ghost in Skyhold, knowing she failed Kirkwall and failed herself. Over time, with the completion of her personal quest (retrieving personal items from the Gallows/Kirkwall), she finds a new resolve and will survive for about 7-10 years after the Inquisition is over before lyrium dementia will finally set in. (If her personal quest is not completed, she will die serving the Inquisition).
For Veilguard, the tale is spun a little differently. In those 3 years, she still spends time reflecting on herself, but as access to lyrium becomes more difficult, she becomes more desperate and instead, after slowly, horrifically going through withdrawal and looking far worse for wear, she ends up travelling west to enlist with the Wardens as a last resort to save herself from an inevitable end (by, well, choosing another inevitable end). While she has years of experience as a templar, she ends up re-training to serve on the front lines against darkspawn, and eventually, some believe her ability to successfully suppress magic can be useful against certain types of darkspawn, so they secure a supply of lyrium which reinvigorates her strength and capability. But in this time, she is also much of a loner among the Wardens. While they accept nefarious types and criminals, those who know what she did let her know as such, even if it risks having solidarity in the ranks. But in this time, of course, she spends it fighting and giving herself to another cause (all she knows how to do is to serve an institution and something greater). Only after Weisshaupt, can she surface as a possible companion for the Veilguard, should they require her services.
For both verses, though, I think the act of redemption does not necessarily mean that Meredith is suddenly a good person. She's not. But! what it does mean is that she has been removed from the social institution that shaped her personal beliefs and allowed her to oppress mages; it is hard to see the evil when you are inside of it, but once exiled from the Order and Kirkwall more broadly, and spending time alone, she comes to realize that using the idol to gain more power and control was too much, and in a way, it's almost like how mages use blood magic to achieve similar purposes, and that is the very thing she hates the most.
Ultimately, she knows what life she has left to live is an early death sentence; she saw how her adoptive father slowly faded away from lyrium-related dementia, and knows that fate will likely be hers, too. So, Meredith believes that achieving redemption for herself is not to make up for the lives she has hurt and harmed, but to serve and protect others until her dying breath; it is the least she can do because it is all she has ever known.
She still holds prejudice towards mages (and that will always be ingrained in her), but she lacks the power to do anything about their existence now. She cannot let go of her early childhood trauma and general fear of what magic can do, but she has been removed from her station and the means to persecute mages. If the Inquisitor or Rook has mages in their ranks, she accepts it without argument (but she will be avoidant or weary around them, always keeping a watchful eye, just in case).
Also, in this sense, living in exile (despite living under rather unprecedented or... interesting times), is the first time Meredith has ever lived a normal life outside of the Gallows and the Order, and the demands of the Chantry. So this also plays into her redemptive arc by allowing her to experience things she's never gotten to do before, understanding life from a vastly different perspective (even if it is during a time when the world may be ending, and for a very short time compared to her old life).
In the end, redemption for Meredith is not a full 180 degree turn around for her character, but regret weighs heavily upon her; regret for what she did, regret for failing Kirkwall, and regret for never having a life outside of it.
She is haunted by ghosts; she is haunted by herself.
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